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Final report, the commercial star-ship Nostromo. Third officer reporting. The other members of the crew—Kane, Lambert, Parker, Brett, Ash, and Captain Dallas—are dead. Cargo and ship destroyed. I should reach the frontier within six weeks. With a little luck the network will pick me up. This is Ripley, last survivor of the Nostromo, signing off.
 - Ellen Ripley


The Wretched is a solo journaling RPG played with a deck of cards, a tumbling block tower, and a microphone.

You are the last surviving crew member of the intergalactic salvage ship The Wretched. Adrift between stars after an engine failure, your ship was attacked by a hostile alien lifeform. The crew are dead. 

You thought you had won. You launched the creature out of an airlock, and that should have meant safety.

It didn’t. 

< - - - >

The Wretched is a game about human resilience in the face of overwhelming odds and almost certain death. It is a game about isolation, fear, and perseverance

You play a lone survivor of an horrific attack. You have seen and done terrible things, you have seen your friends - your found family - brutally butchered by something you can’t even begin to comprehend, something that you were sure didn’t exist until it manifested itself aboard your ship.

You are existing on the edges of your endurance, high on adrenaline and fear and desperation. You are sure you won’t survive this, but all you know to do is to keep fighting.

The Wretched is inspired by the music of John Carpenter and Nine Inch Nails, as well as Monolock by Ben Chong, and You Are Not Alone In This Lifeand you will die alone out here in the black by Auden Roswell.

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The Wretched comes as a 20 page A5 zine ready for printing, or as a single-page, vertical-scroll hyperlinked PDF.

Purchases above $8 also receive a unique soundtrack written and recorded specifically for this game. You can listen to a sample of the soundtrack below.


See below for details of the print edition, strictly limited to 25 copies.


Purchase

Get this experience and 2 more for $5.00 USD
View bundle
Buy Now$5.00 USD or more

In order to download this experience you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

LTR-TheWretched-A5Zine-v1.pdf 646 kB
TheWretched-Vertical.pdf 6 MB
LTR-TheWretched-BookletPrint.pdf 1 MB
LTR-TheWretched-Soundtrack.zip 153 MB
if you pay $8 USD or more

Exclusive content

Support this experience at or above a special price point to receive something exclusive.

Community Copy

If you're in need and can't afford a copy of the game, help yourself to a community copy of the digital zine. Every sale contributes more copies to the pool:

  • PDF sales add 1 copy
  • PDF + soundtrack sales add 2 copies
  • Print sales add 4 copies
  • Tips in $3 increments over the asking price add 1 copy per $3

Super Limited Edition Print Zine

Get The Wretched in an A5 saddle-stitched booklet printed in black ink on 130gsm silk interior pages with a sturdy heavyweight cover. Strictly limited to 25 copies. Price is inclusive of shipping and handling.

Buyers will be contacted to confirm their shipping address via email as there is no option for you to provide this through itch.

Development log

Comments

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(+2)

THE WRETCHED is a solo journaling RPG played using poker cards, Jenga tower, and a recording device. You are the last surviving crew member on a broken-down spaceship, drifting helplessly in space. And a monstrous alien is hunting you. Each in-game day, you have to complete a certain amount of tasks dictated by cards you draw from the deck. Most tasks require you to pull from the tower, and you die when the tower falls. The only way to get out alive is if someone picks up your distress signal, which is highly unlikely. You character also believes that they can fix the engine, but it is a fool's errand. This game is not about winning, but about human capacity for hope in desperate circumstances. This game takes the Dread-like Jenga RPG mechanics to a whole new level. I love how each suit represents a group of task; System, Structure, Crew and the Creature. When you draw a card and see its suit, you already know what you are dealing with. The prompts for the tasks are all very evocative, and you feel trapped in a spaceship just by reading them. This game is elegantly layout, and it just looks great. It is a game that I wholeheartedly recommend.

Thanks so much! I'm really glad you enjoyed it.