All of the work I’ve been doing on A Dungeon Game over the past few months has been what people love to refer to as “content creation” these days. I’ve...
James at Grognardia wrote a good post about the problems of D&D’s Appendix N, namely that it’s just an un-annotated list of works that doesn’t really give...
After a lot of work, I’m happy to report that A Dungeon Game now has robust dungeon generation tools and treasure tables for dungeons up to level 9. I’m cur...
Apologies for two devlogs in a single day! The game has had a little bit of attention on Twitter today, and that was the impetus I needed to update the download...
The Moss Mother’s Maze came with two guides for players and GMs new to OSR-style games or who are coming to A Dungeon Game from more traditional styles of pla...
I’ve been putting the finishing touches on the random dungeon generation tools and used them to roll up a small thieves’ guild dungeon that I’ve just rele...
Wilderness Exploration As I begin work on The Fractured Nations I realised that this game doesn’t currently have rules for overland exploration. I’ve now fi...
I’ve been working on stuff for A Dungeon Game again and thinking about what direction I want to take the game in. I’m planning to write conversions for Bodi...