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Devlog
Quality of Life Updates
September 10, 2024
by
Chris Bissette
6
All of the work I’ve been doing on A Dungeon Game over the past few months has been what people love to refer to as “content creation” these days. I’ve been slowly working on a few supplements...
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Appendix N Part 1: Fiction
April 03, 2024
by
Chris Bissette
3
James at Grognardia wrote a good post about the problems of D&D’s Appendix N, namely that it’s just an un-annotated list of works that doesn’t really give any indication as to how they influence...
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Dungeon Generation Tools & Treasure Tables
March 18, 2024
by
Chris Bissette
7
After a lot of work, I’m happy to report that A Dungeon Game now has robust dungeon generation tools and treasure tables for dungeons up to level 9. I’m currently working on a supplement that will...
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PDF and EPUB updated
March 13, 2024
by
Chris Bissette
2
Apologies for two devlogs in a single day! The game has had a little bit of attention on Twitter today, and that was the impetus I needed to update the downloads here to match the web version. I’ve...
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Player & GM Guides Added
March 13, 2024
by
Chris Bissette
3
The Moss Mother’s Maze came with two guides for players and GMs new to OSR-style games or who are coming to A Dungeon Game from more traditional styles of play. I’ve now uploaded them to this game...
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Beneath The Cobbles
March 07, 2024
by
Chris Bissette
I’ve been putting the finishing touches on the random dungeon generation tools and used them to roll up a small thieves’ guild dungeon that I’ve just released for free [here[( https://loottheroo...
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Outdoor Survival
March 05, 2024
by
Chris Bissette
3
Wilderness Exploration As I begin work on The Fractured Nations I realised that this game doesn’t currently have rules for overland exploration. I’ve now fixed that . Eventually this will also inc...
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The Fractured Nations
March 02, 2024
by
Chris Bissette
I’ve been working on stuff for A Dungeon Game again and thinking about what direction I want to take the game in. I’m planning to write conversions for Bodies In Flight and Beyond The Drowned Spir...
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Dual Wielding Rules
March 01, 2024
by
Chris Bissette
2
Just a small update today: I’ve added dual wielding rules to A Dungeon Game. The next update to the PDF won’t happen until I have treasure tables and magic swords in place, so for now the web vers...
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Play Report - FEAST
February 26, 2024
by
Chris Bissette
I’m making an effort to write more play reports of my games. They’re an important part of the scene that I don’t think we see enough of any more, and they serve as a good oral history of what pl...
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Minor site fixes + treasure tables
February 04, 2024
by
Chris Bissette
2
#blog, #update
Minor Fixes It was pointed out to me that the “Choose an Extra” roll table in Character Creation wasn’t numbered. It is now. It was also pointed out that the Word Lists for generating rituals ha...
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Nick Spence's A Heist Game!
June 11, 2023
by
Chris Bissette
1
Nick Spence has just released the ashcan edition of his hack of A Dungeon Game . Called A Heist Game , it takes the framework of. A Dungeon Game and applies it to - you guessed it - heists and crime c...
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June Update
June 04, 2023
by
Chris Bissette
2
A pretty sizeable update today! I’ve completely re-sequenced the text to make navigating it easier, especially during character creation. It now has extensive footnotes, both to aid with reference-a...
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Updated Light rules and some QOL stuff
May 22, 2023
by
Chris Bissette
2
I don’t know why I’ve been resisting this update for so long. The light rules that have existed in this game since its inception were based on Logan Knight’s light checks , modified to work with...
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Big update!
May 17, 2023
by
Chris Bissette
3
I’ve just pushed a pretty big update to A Dungeon Game. I’ve re-sequenced the text to make it a bit easier to follow and make character creation clearer (especially for new players), added rules f...
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Advancement update
January 27, 2023
by
Chris Bissette
2
After tonight’s session I’ve altered the advancement track slightly because I realised that 1d6+1 HP at level 2 doesn’t really give anybody the chance of gaining new health points on level up. I...
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Minor site updates
January 21, 2023
by
Chris Bissette
3
Small updates to the site today. Replaced some words in the Ritual generator (“Limerant” becomes “Hungering”, removed duplicate of “Hate” and replaced with “Sword”). Clarified the rule...
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Updated PDF and epub
January 18, 2023
by
Chris Bissette
4
I've made a lot of changes to the website version recently, and I've now updated the downloadable files here. Enjoy the new version of the game!...
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Character Sheets & Example Of Play
January 17, 2023
by
Chris Bissette
6
I've just uploaded character sheets to the downloads here on itch. There's a form fillable version, a non-fillable version, and a printer friendly greyscale version. I've also updated the website with...
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Adventuring Gear!
January 16, 2023
by
Chris Bissette
4
I've just updated the website with a list of adventuring gear, so now you can kit yourselves out before diving into a hole in the ground to fight monsters. You can find it here and, as with the other...
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Updates to the web version
January 15, 2023
by
Chris Bissette
3
I've updated the web version with some new stuff! All bestiary entries now have # appearing Added Crawling Hand, Ghost, Giant Spider, Shadow, and Wight to the bestiary Added links to session reports A...
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Fixed some pagination issues
December 05, 2022
by
Chris Bissette
Fixed an issue with pages 15-17 where the Ritual Generator was out of sequence and half of one sentence flowed over onto a new page...
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Spell list update
November 21, 2022
by
Chris Bissette
1
A couple of people had mentioned that the word "Love" in the Ritual Generator made some really uncomfortable combinations, which was an oversight on my part. I've now replaced this with "Swarm" and up...
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