Advancement update
a dungeon game » Devlog
After tonight’s session I’ve altered the advancement track slightly because I realised that 1d6+1 HP at level 2 doesn’t really give anybody the chance of gaining new health points on level up. I’ve updated the site verion and the PDF/epub will be updated when I’m ready to do a new print. For now, the new advancement track looks like this:
Adventurer Level | XP | Health Die | Recovery Die | Melee Damage |
---|---|---|---|---|
1 | 0 | 1d6 | 1d3 | +0 |
2 | 2,500 | 2d6 | 1d3+1 | +0 |
3 | 5,000 | 2d6+1 | 1d4 | +0 |
4 | 10,000 | 3d6 | 1d4+1 | +1 |
5 | 20,000 | 3d6+1 | 1d6 | +1 |
6 | 35,000 | 4d6 | 1d6+1 | +1 |
7 | 50,000 | 5d6 | 1d6+2 | +2 |
8 | 75,000 | 6d6 | 2d6 | +2 |
9 | 100,000 | 7d6 | 2d6+1 | +3 |
10 | 200,000 | 8d6 | 2d6+2 | +4 |
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a dungeon game
the second edition of a dragon game
Status | Released |
Category | Physical game |
Author | Chris Bissette |
Tags | after-school-revival, asr, dungeon, Dungeon Crawler, Dungeons & Dragons, nsr, OSR |
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Comments
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Great change Chris some players at my weekly game just hit level two with none of them rolling up in health, I did have the thought that recovery die going from 1d3+1 to 1d4 at level three isn't really an upgrade cause the minimum goes down and the maximum stays the same would you consider 2d2 or 1d4+1 here? Loving the game by the way!
Good spot on the Recovery Die - that’s a vestige from before I committed to the game only using d20s and d6s so I need to revisit that. Look out for an update in the next few days!
Really glad to hear you’re playing the game